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Matej Marko
Publication Activity (10 Years)
Years Active: 2014-2017
Publications (10 Years): 1
2025
2016
Top Topics
2025
2016
Virtual World
2025
2016
Virtual Agents
2025
2016
Derivation Rules
2025
2016
Video Games
Top Venues
ICAART (1)
CoRR
AIIDE
IEEE Trans. Comput. Intell. AI Games
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Publications
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Martin Cerný
,
Tomás Plch
,
Matej Marko
,
Jakub Gemrot
,
Petr Ondrácek
,
Cyril Brom
Using Behavior Objects to Manage Complexity in Virtual Worlds.
IEEE Trans. Comput. Intell. AI Games
9 (2) (2017)
Martin Cerný
,
Tomás Plch
,
Matej Marko
,
Jakub Gemrot
,
Petr Ondrácek
,
Cyril Brom
Using Behavior Objects to Manage Complexity in Virtual Worlds.
CoRR
(2015)
Tomás Plch
,
Matej Marko
,
Petr Ondrácek
,
Martin Cerný
,
Jakub Gemrot
,
Cyril Brom
Modular Behavior Trees: Language for Fast AI in Open-World Video Games.
ECAI
(2014)
Tomás Plch
,
Matej Marko
,
Petr Ondrácek
,
Martin Cerný
,
Jakub Gemrot
,
Cyril Brom
An AI System for Large Open Virtual World.
AIIDE
(2014)
Martin Cerný
,
Tomás Plch
,
Matej Marko
,
Petr Ondrácek
,
Cyril Brom
Smart Areas - A Modular Approach to Simulation of Daily Life in an Open World Video Game.
ICAART (1)
(2014)