Using Behavior Objects to Manage Complexity in Virtual Worlds.
Martin CernýTomás PlchMatej MarkoJakub GemrotPetr OndrácekCyril BromPublished in: CoRR (2015)
Keyphrases
- virtual world
- virtual environment
- virtual objects
- virtual reality
- virtual agents
- multi user
- physical world
- d objects
- virtual learning environments
- game based learning
- social context
- multiple objects
- moving objects
- mixed reality
- attribute values
- human behavior
- artificial intelligence
- virtual humans
- virtual space
- three dimensional