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Smart Areas - A Modular Approach to Simulation of Daily Life in an Open World Video Game.
Martin Cerný
Tomás Plch
Matej Marko
Petr Ondrácek
Cyril Brom
Published in:
ICAART (1) (2014)
Keyphrases
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daily life
video games
open world
smart devices
learning experience
closed world
activity recognition
incomplete information
derivation rules
game play
computer games
game design
query answering
data exchange
description logics
data sets
semantic web
multimedia
knowledge base