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Luís Valente
Publication Activity (10 Years)
Years Active: 2008-2017
Publications (10 Years): 5
Top Topics
Virtual Environment
Computer Interface
Mobile Games
Digital Entertainment
Top Venues
SBGames
Requir. Eng.
CoRR
ICEC
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Publications
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Luís Valente
,
Bruno Feijó
,
Julio Cesar Sampaio do Prado Leite
Mapping quality requirements for pervasive mobile games.
Requir. Eng.
22 (1) (2017)
Thiago Malheiros Porcino
,
Esteban Clua
,
Daniela Trevisan
,
Cristina Nader Vasconcelos
,
Luís Valente
Minimizing cyber sickness in head mounted display systems: Design guidelines and applications.
SeGAH
(2017)
Luís Valente
,
Bruno Feijó
,
Alexandre Ribeiro Silva
,
Esteban Clua
The Concept of Pervasive Virtuality and Its Application in Digital Entertainment Systems.
ICEC
(2016)
Thiago Malheiros Porcino
,
Esteban Walter Gonzalez Clua
,
Cristina Nader Vasconcelos
,
Daniela Trevisan
,
Luís Valente
Minimizing cyber sickness in head mounted display systems: design guidelines and applications.
CoRR
(2016)
Alexandre Ribeiro Silva
,
Luís Valente
,
Esteban Clua
,
Bruno Feijó
An Indoor Navigation System for Live-Action Virtual Reality Games.
SBGames
(2015)
Luís Valente
,
Bruno Feijó
Extending Use Cases to Support Activity Design in Pervasive Mobile Games.
SBGames
(2014)
Mark Joselli
,
Marcelo Panaro de Moraes Zamith
,
Esteban Walter Gonzalez Clua
,
Anselmo Antunes Montenegro
,
Regina Célia P. Leal-Toledo
,
Luís Valente
,
Bruno Feijó
An Architecture with Automatic Load Balancing and Distribution for Digital Games.
SBGames
(2010)
Luís Valente
,
António José Osório
What if You Created Your Own Digital Adventurers' Park?.
C5
(2009)
Luís Valente
,
António José Osório
Squeak, an Invisible Laboratory for Teachers as Learners.
Virtual Enterprises and Collaborative Networks
(2008)