An Architecture with Automatic Load Balancing and Distribution for Digital Games.
Mark JoselliMarcelo Panaro de Moraes ZamithEsteban Walter Gonzalez CluaAnselmo Antunes MontenegroRegina Célia P. Leal-ToledoLuís ValenteBruno FeijóPublished in: SBGames (2010)
Keyphrases
- load balancing
- digital games
- dynamic load balancing
- distributed systems
- fault tolerance
- round robin
- load balance
- mobile agents
- parallel database systems
- grid computing
- peer to peer
- game based learning
- resource utilization
- data distribution
- educational games
- low overhead
- digital game based learning
- data skew
- serious games
- multimedia
- computer games
- mobile phone
- learning process
- learning environment