An Indoor Navigation System for Live-Action Virtual Reality Games.
Alexandre Ribeiro SilvaLuís ValenteEsteban CluaBruno FeijóPublished in: SBGames (2015)
Keyphrases
- virtual reality
- virtual environment
- extensive form games
- three dimensional
- computer graphics
- virtual world
- augmented reality
- game theory
- computer animation
- virtual humans
- photorealistic
- video games
- computer games
- virtual museum
- virtual reality technology
- game playing
- computer interface
- nash equilibrium
- collaborative virtual environments
- tangible user interface
- virtual space
- visual data mining
- real time