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Kangyou Yu
ORCID
Publication Activity (10 Years)
Years Active: 2020-2023
Publications (10 Years): 9
Top Topics
Multi Sensory
Computer Animation
Visual Data Mining
Virtual Reality
Top Venues
CoRR
VR
ISMAR
SUI
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Publications
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Abby Wysopal
,
Vivian Ross
,
Joyce Passananti
,
Kangyou Yu
,
Brandon Huynh
,
Tobias Höllerer
Level-of-Detail AR: Dynamically Adjusting Augmented Reality Level of Detail Based on Visual Angle.
VR
(2023)
Kangyou Yu
,
Shaoyue Wen
,
Wenge Xu
,
Maurizio Caon
,
Nilufar Baghaei
,
Hai-Ning Liang
Cheer for me: effect of non-player character audience feedback on older adult users of virtual reality exergames.
Virtual Real.
27 (3) (2023)
Wenge Xu
,
Hai-Ning Liang
,
Kangyou Yu
,
Shaoyue Wen
,
Nilufar Baghaei
,
Huawei Tu
Acceptance of Virtual Reality Exergames Among Chinese Older Adults.
Int. J. Hum. Comput. Interact.
39 (5) (2023)
Wenge Xu
,
Xuanru Meng
,
Kangyou Yu
,
Sayan Sarcar
,
Hai-Ning Liang
Evaluation of Text Selection Techniques in Virtual Reality Head-Mounted Displays.
ISMAR
(2022)
Wenge Xu
,
Xuanru Meng
,
Kangyou Yu
,
Sayan Sacar
,
Hai-Ning Liang
Evaluation of Text Selection Techniques in Virtual Reality Head-Mounted Displays.
CoRR
(2022)
Anil Ufuk Batmaz
,
Kangyou Yu
,
Hai-Ning Liang
,
Wolfgang Stuerzlinger
Improving Effective Throughput Performance using Auditory Feedback in Virtual Reality.
SUI
(2022)
Wenge Xu
,
Hai-Ning Liang
,
Kangyou Yu
,
Nilufar Baghaei
Effect of Gameplay Uncertainty, Display Type, and Age on Virtual Reality Exergames.
CHI
(2021)
Wenge Xu
,
Hai-Ning Liang
,
Kangyou Yu
,
Nilufar Baghaei
Effect of Gameplay Uncertainty, Display Type, and Age on Virtual Reality Exergames.
CoRR
(2021)
Wenge Xu
,
Hai-Ning Liang
,
Yuzheng Chen
,
Xiang Li
,
Kangyou Yu
Exploring Visual Techniques for Boundary Awareness During Interaction in Augmented Reality Head-Mounted Displays.
VR
(2020)