Login / Signup
Cigdem Uz Bilgin
ORCID
Publication Activity (10 Years)
Years Active: 2014-2022
Publications (10 Years): 6
Top Topics
Computer Graphics
Virtual Reality
High School
Photorealistic
Top Venues
Frontiers Virtual Real.
J. Educ. Technol. Soc.
J. Univers. Comput. Sci.
Virtual Real.
</>
Publications
</>
Grace C. Lin
,
Ilana Schoenfeld
,
Meredith M. Thompson
,
Yiting Xia
,
Cigdem Uz Bilgin
,
Kathryn Leech
"What color are the fish's scales?" Exploring parents' and children's natural interactions with a child-friendly virtual agent during storybook reading.
IDC
(2022)
Cigdem Uz Bilgin
,
Meredith M. Thompson
Processing presence: how users develop spatial presence through an immersive virtual reality game.
Virtual Real.
26 (2) (2022)
Annie Wang
,
Meredith M. Thompson
,
Cigdem Uz Bilgin
,
Eric Klopfer
Authenticity, Interactivity, and Collaboration in Virtual Reality Games: Best Practices and Lessons Learned.
Frontiers Virtual Real.
2 (2021)
Meredith M. Thompson
,
Cigdem Uz Bilgin
,
Rik Eberhart
,
Lucy Cho
,
Melat Anteneh
,
Eric Klopfer
Visualizing the Collaborative Problem Solving Process in an Immersive Cross Platform Game.
iLRN
(2021)
Meredith M. Thompson
,
Annie Wang
,
Cigdem Uz Bilgin
,
Melat Anteneh
,
Dan Roy
,
Philip Tan
,
Rik Eberhart
,
Eric Klopfer
Influence of Virtual Reality on High School Students' Conceptions of Cells.
J. Univers. Comput. Sci.
26 (8) (2020)
Cigdem Uz Bilgin
,
Meredith M. Thompson
,
Eric Klopfer
Stereoscopic Views Improve Spatial Presence but Not Spatial Learning in VR Games.
Presence Teleoperators Virtual Environ.
28 (2019)
Serhat Bahadir Kert
,
Cigdem Uz Bilgin
,
Zeynep Gecü
Effectiveness of an Electronic Performance Support System on Computer Ethics and Ethical Decision-Making Education.
J. Educ. Technol. Soc.
17 (3) (2014)