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Berrin Dogusoy
ORCID
Publication Activity (10 Years)
Years Active: 2007-2023
Publications (10 Years): 5
Top Topics
Digital Storytelling
Learning Processes
Secondary School
English Teaching
Top Venues
Interact. Learn. Environ.
HCI (17)
Educ. Inf. Technol.
Int. J. Distance Educ. Technol.
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Publications
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Kiraz Bilgic
,
Berrin Dogusoy
Exploring secondary school students' computational thinking experiences enriched with block-based programming activities: An action research.
Educ. Inf. Technol.
28 (8) (2023)
Hatice Sancar Tokmak
,
Berrin Dogusoy
Novices' instructional design problem-solving processes: Second Life as a problem-based learning environment.
Interact. Learn. Environ.
31 (1) (2023)
Emine Sendurur
,
Berrin Dogusoy
,
Neslihan Yondemir Çaliskan
Investigation of non-native learners' informal learning processes from cognitive-load theory perspective.
Interact. Learn. Environ.
28 (1) (2020)
Hatice Sancar Tokmak
,
Ilker Yakin
,
Berrin Dogusoy
Prospective English Teachers' Digital Storytelling Experiences Through a Flipped Classroom Approach.
Int. J. Distance Educ. Technol.
17 (1) (2019)
Berrin Dogusoy
,
Filiz Çiçek
,
Kursat Cagiltay
How Serif and Sans Serif Typefaces Influence Reading on Screen: An Eye Tracking Study.
HCI (17)
(2016)
Berrin Dogusoy
Experts' & Novices' Concept Map Formation Process: An Eye-Tracking Study.
EC-TEL Doctoral Consortium
(2010)
Berrin Dogusoy
,
Kursat Cagiltay
An Innovative Way of Understanding Learning Processes: Eye Tracking.
HCI (4)
(2009)
Bahar Baran
,
Berrin Dogusoy
,
Kursat Cagiltay
How Do Adults Solve Digital Tangram Problems? Analyzing Cognitive Strategies Through Eye Tracking Approach.
HCI (3)
(2007)