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Ben Medler
Publication Activity (10 Years)
Years Active: 2006-2013
Publications (10 Years): 0
Top Topics
Board Game
Learning Scenarios
Top Venues
Games Cult.
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Publications
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Yu-Hao Lee
,
Carrie Heeter
,
Brian Magerko
,
Ben Medler
Feeling Right About How You Play: The Effects of Regulatory Fit in Games for Learning.
Games Cult.
8 (4) (2013)
Yu-Hao Lee
,
Carrie Heeter
,
Brian Magerko
,
Ben Medler
Gaming Mindsets: Implicit Theories in Serious Game Learning.
Cyberpsychology Behav. Soc. Netw.
15 (4) (2012)
Ben Medler
Player Dossiers: Analyzing Gameplay Data as a Reward.
Game Stud.
11 (1) (2011)
Carrie Heeter
,
Yu-Hao Lee
,
Brian Magerko
,
Ben Medler
Impacts of Forced Serious Game Play on Vulnerable Subgroups.
Int. J. Gaming Comput. Mediat. Simulations
3 (3) (2011)
Ben Medler
,
Michael John
,
Jeff Lane
Data cracker: developing a visual game analytic tool for analyzing online gameplay.
CHI
(2011)
Carrie Heeter
,
Yu-Hao Lee
,
Ben Medler
,
Brian Magerko
Beyond player types: gaming achievement goal.
SIGGRAPH Game Papers
(2011)
Carrie Heeter
,
Yu-Hao Lee
,
Ben Medler
,
Brian Magerko
Beyond player types: gaming achievement goal.
Sandbox@SIGGRAPH
(2011)
Ben Medler
,
Brian Magerko
The implications of improvisational acting and role-playing on design methodologies.
CHI
(2010)
Ben Medler
Using Recommendation Systems to Adapt Gameplay.
Int. J. Gaming Comput. Mediat. Simulations
1 (3) (2009)
Carrie Heeter
,
Brian Magerko
,
Ben Medler
,
Joe Fitzgerald
Game Design and the Challenge-Avoiding, Self-Validator Player Type.
Int. J. Gaming Comput. Mediat. Simulations
1 (3) (2009)
Ben Medler
Views from atop the fence: neutrality in games.
Sandbox@SIGGRAPH
(2008)
Brian Magerko
,
Carrie Heeter
,
Joe Fitzgerald
,
Ben Medler
Intelligent adaptation of digital game-based learning.
Future Play
(2008)
Ben Medler
,
Joe Fitzgerald
,
Brian Magerko
Using conflict theory to model complex societal interactions.
Future Play
(2008)
Ben Medler
,
Brian Magerko
Scribe: A Tool for Authoring Event Driven Interactive Drama.
TIDSE
(2006)