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SIGGRAPH Game Papers
2011
2011
2011
Keyphrases
Publications
2011
International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2011, Vancouver, BC, Canada, August 7-11, 2011, Game Papers
SIGGRAPH Game Papers
(2011)
Teun Dubbelman
Designing stories: practices of narrative in 3D computer games.
SIGGRAPH Game Papers
(2011)
Carrie Heeter
,
Yu-Hao Lee
,
Ben Medler
,
Brian Magerko
Beyond player types: gaming achievement goal.
SIGGRAPH Game Papers
(2011)
Mark D. Rice
,
Marcus Wan
,
Min-Hui Foo
,
Jamie Ng
,
Zynie Wai
,
Janell Kwok
,
Samuel Lee
,
Linda Teo
Evaluating gesture-based games with older adults on a large screen display.
SIGGRAPH Game Papers
(2011)
Nicholas Taylor
,
Suzanne de Castell
,
Jennifer Jenson
,
Megan Humphrey
Modeling play: re-casting expertise in MMOGs.
SIGGRAPH Game Papers
(2011)
Andrew Peter Macvean
,
Mark O. Riedl
Evaluating enjoyment within alternate reality games.
SIGGRAPH Game Papers
(2011)
Ian J. Livingston
,
Lennart E. Nacke
,
Regan L. Mandryk
The impact of negative game reviews and user comments on player experience.
SIGGRAPH Game Papers
(2011)
Kelly Bergstrom
,
Victoria McArthur
,
Jennifer Jenson
,
Tamara Peyton
All in a day's work: a study of World of Warcraft NPCs comparing gender to professions.
SIGGRAPH Game Papers
(2011)
Dinara Moura
,
Magy Seif El-Nasr
,
Christopher D. Shaw
Visualizing and understanding players' behavior in video games: discovering patterns and supporting aggregation and comparison.
SIGGRAPH Game Papers
(2011)