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MMVE@MMSys
2014
2017
2020
2023
2014
2023
Keyphrases
Publications
2023
Emil Magnar Kjenstad
,
Halvor Kristian Ringsby
,
Rahel Jamal Gaeb
,
Çagri Erdem
,
Konstantinos Kousias
,
Ozgu Alay
,
Carsten Griwodz
Experiencing Rotation and Curvature Gain for Redirected Walking in Virtual Reality.
MMVE@MMSys
(2023)
Aizawa Shuta
,
Sakurai Shouta
,
Duc Nguyen
Design and Implementation of a Web-based Multi-user Virtual Reality System for Virtual Tour of Remote Places.
MMVE@MMSys
(2023)
Kuan-Yu Lee
,
Jia-Wei Fang
,
Yuan-Chun Sun
,
Cheng-Hsin Hsu
Modeling Gamer Quality-of-Experience Using a Real Cloud VR Gaming Testbed.
MMVE@MMSys
(2023)
Proceedings of the 15th International Workshop on Immersive Mixed and Virtual Environment Systems, MMVE 2023, Vancouver, BC, Canada, 7 June 2023
MMVE@MMSys
(2023)
Carlos Cortés
,
María Rubio
,
Jesús Gutiérrez
,
Beatriz Sánchez
,
Pablo Pérez
,
Narciso García
Evaluation of interaction methods in an Extended Reality training environment.
MMVE@MMSys
(2023)
Teresa Hernando
,
Daniel Berjón
,
Francisco Morán
,
Javier Usón
,
César Díaz
,
Julián Cabrera
,
Narciso García
Real-Time Layered View Synthesis for Free-Viewpoint Video from Unreliable Depth Information.
MMVE@MMSys
(2023)
Srinivas Gudumasu
,
Gireg Maury
,
Ariel Glasroth
,
Ahmed Hamza
Adaptive Streaming of Visual Volumetric Video-based Coding Media.
MMVE@MMSys
(2023)
Gabriel De Castro Araújo
,
Henrique Domingues Garcia
,
Mylène C. Q. Farias
,
Ravi Prakash
,
Marcelo M. Carvalho
360EAVP: A 360-degree Edition-Aware Video Player.
MMVE@MMSys
(2023)
2022
Quentin Guimard
,
Lucile Sassatelli
Effects of emotions on head motion predictability in 360° videos.
MMVE@MMSys
(2022)
Mauricio Costa Cordeiro
,
Ciarán Ó Catháin
,
Thiago Braga Rodrigues
The development of a machine learning/augmented reality immersive training system for performance monitoring in athletes.
MMVE@MMSys
(2022)
MMVE '22: Proceedings of the 14th International Workshop on Immersive Mixed and Virtual Environment Systems, Athlone, Ireland, 14 June 2022
MMVE@MMSys
(2022)
Elena Dzardanova
,
Vlasios Kasapakis
Does having a virtual body make a difference during cinematic vr experiences?
MMVE@MMSys
(2022)
Bhagyabati Moharana
,
Conor Keighrey
,
David Scott
,
Niall Murray
Subjective evaluation of group user QoE in collaborative virtual environment (CVE).
MMVE@MMSys
(2022)
Gazi Karam Illahi
,
Matti Siekkinen
,
Teemu Kämäräinen
,
Antti Ylä-Jääski
Real-time gaze prediction in virtual reality.
MMVE@MMSys
(2022)
Chun Wei Ooi
,
John Dingliana
Perceptually enhanced shadows for OST AR.
MMVE@MMSys
(2022)
Vlasios Kasapakis
,
Elena Dzardanova
,
Vasiliki Nikolakopoulou
,
Spyros Vosinakis
,
Ioannis Xenakis
,
Damianos Gavalas
Exploring non-verbal cues and user attention in IVR with eye tracking technologies.
MMVE@MMSys
(2022)
Stéven Picard
,
Jean Botev
Rhythmic stimuli effects on subjective time perception in immersive virtual environments.
MMVE@MMSys
(2022)
Eduardo Pereira Salgado
,
Eurico Marques Salgado
,
Débora Pereira Salgado
,
Thiago Braga Rodrigues
The development of a glove-like controller interface for VR applications: a low-cost concept application with haptic and resistive feedback.
MMVE@MMSys
(2022)
2021
Redouane Kachach
,
Marta Orduna
,
Jesús Rodríguez
,
Pablo Pérez
,
Álvaro Villegas
,
Julián Cabrera
,
Narciso García
Immersive Telepresence in Remote Education.
MMVE@MMSys
(2021)
MMVE '21: Proceedings of the International Workshop on Immersive Mixed and Virtual Environment Systems, Istanbul, Turkey, 28 September, 2021 - 1 October, 2021
MMVE@MMSys
(2021)
Silvia Rossi
,
Irene Viola
,
Jack Jansen
,
Shishir Subramanyam
,
Laura Toni
,
Pablo César
Influence of Narrative Elements on User Behaviour in Photorealistic Social VR.
MMVE@MMSys
(2021)
Ningyuan Sun
,
Jean Botev
Virtual Agent Representation for Critical Transactions.
MMVE@MMSys
(2021)
Joseph O'Hagan
,
Mohamed Khamis
,
Julie R. Williamson
Surveying Consumer Understanding & Sentiment Of VR.
MMVE@MMSys
(2021)
Tiago Soares da Costa
,
Maria Teresa Andrade
,
Paula Viana
SmoothMV: Seamless Content Adaptation through Head Tracking Analysis and View Prediction.
MMVE@MMSys
(2021)
Kim Nevelsteen
,
Martin Wehlou
IPSME- Idempotent Publish/Subscribe Messaging Environment.
MMVE@MMSys
(2021)
2020
Saeed Shafiee Sabet
,
Steven Schmidt
,
Saman Zadtootaghaj
,
Carsten Griwodz
,
Sebastian Möller
Delay sensitivity classification of cloud gaming content.
MMVE@MMSys
(2020)
Proceedings of the 12th ACM International Workshop on Immersive Mixed and Virtual Environment Systems, MMVE@MMSys 2020, Istanbul, Turkey, June 8, 2020
MMVE@MMSys
(2020)
Na Wang
,
Haoliang Wang
,
Stefano Petrangeli
,
Viswanathan Swaminathan
,
Fei Li
,
Songqing Chen
Towards field-of-view prediction for augmented reality applications on mobile devices.
MMVE@MMSys
(2020)
Philipp Moll
,
Veit Frick
,
Natascha Rauscher
,
Mathias Lux
How players play games: observing the influences of game mechanics.
MMVE@MMSys
(2020)
Silvia Rossi
,
Laura Toni
Understanding user navigation in immersive experience: an information-theoretic analysis.
MMVE@MMSys
(2020)
Cheng-Hao Wu
,
Chih-Fan Hsu
,
Ting-Chun Kuo
,
Carsten Griwodz
,
Michael Riegler
,
Géraldine Morin
,
Cheng-Hsin Hsu
PCC arena: a benchmark platform for point cloud compression algorithms.
MMVE@MMSys
(2020)
2019
Mathias Lux
,
Pål Halvorsen
,
Duc-Tien Dang-Nguyen
,
Håkon Kvale Stensland
,
Manoj Kesavulu
,
Martin Potthast
,
Michael Riegler
Summarizing E-sports matches and tournaments: the example of counter-strike: global offensive.
MMVE@MMSys
(2019)
Roberto Gerson de Albuquerque Azevedo
,
Neil Birkbeck
,
Ivan Janatra
,
Balu Adsumilli
,
Pascal Frossard
On the first JND and break in presence of 360-degree content: an exploratory study.
MMVE@MMSys
(2019)
Proceedings of the 11th ACM Workshop on Immersive Mixed and Virtual Environment Systems, MMVE@MMSys 2019, Amherst, MA, USA, June 18, 2019.
MMVE@MMSys
(2019)
David Concannon
,
Ronan Flynn
,
Niall Murray
A quality of experience evaluation system and research challenges for networked virtual reality-based teleoperation applications.
MMVE@MMSys
(2019)
Jiang Yu
,
Yong Liu
Field-of-view prediction in 360-degree videos with attention-based neural encoder-decoder networks.
MMVE@MMSys
(2019)
Saeed Shafiee Sabet
,
Carsten Griwodz
,
Sebastian Möller
Influence of primacy, recency and peak effects on the game experience questionnaire.
MMVE@MMSys
(2019)
Abubakr Siddig
,
Alessandro Ragano
,
Hamed Z. Jahromi
,
Andrew Hines
Fusion confusion: exploring ambisonic spatial localisation for audio-visual immersion using the McGurk effect.
MMVE@MMSys
(2019)
Álvaro Villegas
,
Pablo Pérez
,
Ester González-Sosa
Towards a distributed reality: a multi-video approach to xR.
MMVE@MMSys
(2019)
Kjetil Raaen
,
Ragnhild Eg
,
Ivar Kjellmo
Playing with delay: an interactive VR demonstration.
MMVE@MMSys
(2019)
Jean Botev
,
Joe Mayer
,
Steffen Rothkugel
Immersive mixed reality object interaction for collaborative context-aware mobile training and exploration.
MMVE@MMSys
(2019)
2018
Bingqing Shen
,
Jingzhi Guo
Uninterruptible Play in Virtual Node-based Virtual Worlds.
MMVE@MMSys
(2018)
Ting Bi
,
Antoine Pichon
,
Longhao Zou
,
Shengyang Chen
,
Gheorghita Ghinea
,
Gabriel-Miro Muntean
A DASH-based Mulsemedia Adaptive Delivery Solution.
MMVE@MMSys
(2018)
De-Yu Chen
,
Magda El Zarki
Improving the Quality of 3D Immersive Interactive Cloud Based Services Over Unreliable Network.
MMVE@MMSys
(2018)
Proceedings of the 10th International Workshop on Immersive Mixed and Virtual Environment Systems, MMVE@MMSys 2018, Amsterdam, Netherlands, June 12, 2018
MMVE@MMSys
(2018)
Vanissa Wanick
,
Guilherme Xavier
,
Erhan Ekmekcioglu
Virtual Transcendence Experiences: Exploring Technical and Design Challenges in Multi-Sensory Environments.
MMVE@MMSys
(2018)
Vlasios Kasapakis
,
Elena Dzardanova
,
Damianos Gavalas
,
Stella Sylaiou
Remote Synchronous Interaction in Mixed Reality Gaming Worlds.
MMVE@MMSys
(2018)
Natalie Hube
,
Mathias Müller
,
Jan Wojdziak
,
Franziska Hannß
,
Rainer Groh
Towards Augmented Reality in Quality Assurance Processes.
MMVE@MMSys
(2018)
2017
Iffat Ahmed
,
Michael Riegler
,
Andreas Petlund
,
Carsten Griwodz
,
Pål Halvorsen
Finding Equilibrium for Gym Ownership Distribution Based on Game Dynamics in Pokémon Go.
MMVE@MMSys
(2017)
Proceedings of the 9th Workshop on Massively Multiuser Virtual Environments, MMVE@MMSys 2017, Taipei, Taiwan, June, 2017
MMVE@MMSys
(2017)