Does having a virtual body make a difference during cinematic vr experiences?
Elena DzardanovaVlasios KasapakisPublished in: MMVE@MMSys (2022)
Keyphrases
- virtual reality
- virtual environment
- virtual world
- augmented reality
- virtual space
- virtual reality technology
- haptic device
- immersive environments
- case study
- human body
- multi user virtual environments
- computer graphics
- information technology
- multi agent
- machine learning
- vision system
- virtual humans
- mixed reality
- database systems
- three dimensional
- clustering algorithm
- artificial intelligence