Experiencing Rotation and Curvature Gain for Redirected Walking in Virtual Reality.
Emil Magnar KjenstadHalvor Kristian RingsbyRahel Jamal GaebÇagri ErdemKonstantinos KousiasOzgu AlayCarsten GriwodzPublished in: MMVE@MMSys (2023)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- virtual world
- augmented reality
- three dimensional
- virtual museum
- computer animation
- photorealistic
- virtual humans
- multi sensory
- virtual reality technology
- visual data mining
- humanoid robot
- force feedback
- computer vision
- optical flow
- virtual training
- digital libraries
- pattern recognition
- multi agent
- interactive virtual