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High Performance Graphics (Short Papers)
2019
2019
2019
Keyphrases
Publications
2019
Karthik Vaidyanathan
,
Sven Woop
,
Carsten Benthin
Wide BVH Traversal with a Short Stack.
High Performance Graphics (Short Papers)
(2019)
Andreas Dietrich
,
Jan Wurster
,
Eric Kam
,
Thomas Gierlinger
Real-Time Ray Tracing on Head-Mounted-Displays for Advanced Visualization of Sheet Metal Stamping Defects.
High Performance Graphics (Short Papers)
(2019)
Baran Usta
,
Leonardo Scandolo
,
Markus Billeter
,
Ricardo Marroquim
,
Elmar Eisemann
A Practical and Efficient Approach for Correct Z-Pass Stencil Shadow Volumes.
High Performance Graphics (Short Papers)
(2019)
Elena Vasiou
,
Konstantin Shkurko
,
Erik Brunvand
,
Cem Yuksel
Mach-RT: A Many Chip Architecture for Ray Tracing.
High Performance Graphics (Short Papers)
(2019)
High-Performance Graphics 2019 - Short Papers, Strasbourg, France, July 8-10, 2019
High Performance Graphics (Short Papers)
(2019)
Ingo Wald
,
Will Usher
,
Nathan Morrical
,
Laura Lediaev
,
Valerio Pascucci
RTX Beyond Ray Tracing: Exploring the Use of Hardware Ray Tracing Cores for Tet-Mesh Point Location.
High Performance Graphics (Short Papers)
(2019)
Pontus Andersson
,
Jim Nilsson
,
Marco Salvi
,
Josef B. Spjut
,
Tomas Akenine-Möller
Temporally Dense Ray Tracing.
High Performance Graphics (Short Papers)
(2019)
Cem Yuksel
Stochastic Lightcuts.
High Performance Graphics (Short Papers)
(2019)
Pierre Moreau
,
Matt Pharr
,
Petrik Clarberg
Dynamic Many-Light Sampling for Real-Time Ray Tracing.
High Performance Graphics (Short Papers)
(2019)
Ian Mallett
,
Larry Seiler
,
Cem Yuksel
Patch Textures: Hardware Implementation of Mesh Colors.
High Performance Graphics (Short Papers)
(2019)