Patch Textures: Hardware Implementation of Mesh Colors.
Ian MallettLarry SeilerCem YukselPublished in: High Performance Graphics (Short Papers) (2019)
Keyphrases
- hardware implementation
- coherent regions
- signal processing
- efficient implementation
- software implementation
- texture synthesis
- d mesh
- color information
- texture images
- color space
- pipeline architecture
- color images
- field programmable gate array
- image processing algorithms
- image patches
- hardware design
- hardware architecture
- fpga implementation
- image binarization
- texture information
- dedicated hardware
- parallel architecture
- color quantization
- texture features
- memory management
- feature extraction
- general purpose processors