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AAAI Workshop: Learning for General Competency in Video Games
2015
2015
2015
Keyphrases
Publications
2015
Vaishnavh Nagarajan
,
Leandro Soriano Marcolino
,
Milind Tambe
Every Team Makes Mistakes: An Initial Report on Predicting Failure in Teamwork.
AAAI Workshop: Learning for General Competency in Video Games
(2015)
Matthew J. Hausknecht
,
Peter Stone
The Impact of Determinism on Learning Atari 2600 Games.
AAAI Workshop: Learning for General Competency in Video Games
(2015)
Nir Lipovetzky
,
Miquel Ramírez
,
Hector Geffner
Classical Planning Algorithms on the Atari Video Games.
AAAI Workshop: Learning for General Competency in Video Games
(2015)
Alexander Braylan
,
Mark Hollenbeck
,
Elliot Meyerson
,
Risto Miikkulainen
Frame Skip Is a Powerful Parameter for Learning to Play Atari.
AAAI Workshop: Learning for General Competency in Video Games
(2015)
Miroslav Bogdanovic
,
Dejan Markovikj
,
Misha Denil
,
Nando de Freitas
Deep Apprenticeship Learning for Playing Video Games.
AAAI Workshop: Learning for General Competency in Video Games
(2015)
Learning for General Competency in Video Games, Papers from the 2015 AAAI Workshop, Austin, Texas, USA, January 26, 2015.
AAAI Workshop: Learning for General Competency in Video Games
(2015)
Marlos C. Machado
,
Sriram Srinivasan
,
Michael H. Bowling
Domain-Independent Optimistic Initialization for Reinforcement Learning.
AAAI Workshop: Learning for General Competency in Video Games
(2015)
Gabriel Victor de la Cruz
,
Bei Peng
,
Walter Stephen Lasecki
,
Matthew Edmund Taylor
Generating Real-Time Crowd Advice to Improve Reinforcement Learning Agents.
AAAI Workshop: Learning for General Competency in Video Games
(2015)
Erik Talvitie
,
Michael H. Bowling
Pairwise Relative Offset Features for Atari 2600 Games.
AAAI Workshop: Learning for General Competency in Video Games
(2015)
Bernardo Ávila Pires
,
Csaba Szepesvári
Pathological Effects of Variance on Classification-Based Policy Iteration.
AAAI Workshop: Learning for General Competency in Video Games
(2015)
Timothy A. Mann
,
Daniel J. Mankowitz
,
Shie Mannor
Learning When to Switch between Skills in a High Dimensional Domain.
AAAI Workshop: Learning for General Competency in Video Games
(2015)