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Promoting art appreciation performances and behaviors in effective and joyful contexts: A two-tier test-based digital gaming approach.

Gwo-Jen HwangMin-Chi ChiuLu-Ho HsiaHui-Chun Chu
Published in: Comput. Educ. (2023)
Keyphrases
  • computer games
  • information retrieval
  • multiscale
  • statistical tests
  • machine learning
  • metadata
  • three dimensional
  • multi agent
  • data structure
  • virtual environment
  • cost effective