Real-Time Recursive Specular Reflections on Planar and Curved Surfaces using Graphics Hardware.
Kasper Høy NielsenNiels Jørgen ChristensenPublished in: WSCG (Short Papers) (2002)
Keyphrases
- curved surfaces
- specular reflection
- real time
- light source
- photometric stereo
- planar surfaces
- d objects
- illumination conditions
- surface normals
- range data
- single image
- surface orientation
- texture mapping
- color information
- input image
- lighting conditions
- stereo pair
- geometric features
- stereo correspondence
- epipolar geometry
- high resolution
- image based rendering
- high quality
- stereo matching
- d scene
- viewpoint