Line Art Colorization of Fakemon using Generative Adversarial Neural Networks.
Érick Oliveira RodriguesEsteban CluaGiovani Bernardes VitorPublished in: SBGAMES (2022)
Keyphrases
- neural network
- pattern recognition
- artificial neural networks
- gray scale
- adaptive resonance theory
- fuzzy logic
- generative model
- semi automatic
- recurrent neural networks
- multi agent
- decision trees
- genetic algorithm
- self organizing maps
- data sets
- black and white
- grayscale images
- network architecture
- multilayer perceptron
- feed forward
- neural network model
- fault diagnosis
- binary images
- color space
- data driven
- color images