Supporting Students' Computer Science Learning with a Game-based Learning Environment that Integrates a Use-Modify-Create Scaffolding Framework.
Danielle Cadieux BouldenArif RachmatullahMadeline HinckleDolly BounajimBradford W. MottKristy Elizabeth BoyerJames C. LesterEric N. WiebePublished in: ITiCSE (2021)
Keyphrases
- science learning
- game based learning environment
- collaborative inquiry
- learning environment
- student learning
- science education
- high school students
- grade students
- elementary school
- high school
- technology enhanced
- concept maps
- pilot study
- science instruction
- concept mapping
- collaborative learning
- language learning
- college level
- higher education
- learning experience
- learning activities
- tutoring system
- interactive video
- design principles
- social interaction
- learning styles
- learning process