Cloud based VR System with Immersive Interfaces to Collect Human Gaze and Body Motion Behaviors.
Yoshinobu HagiwaraYoshiaki MizuchiYongwoon ChoiTetsunari InamuraPublished in: HRI (Extended Abstracts) (2015)
Keyphrases
- virtual reality
- virtual environment
- virtual world
- motion estimation
- haptic interaction
- image sequences
- motion detection
- body movements
- virtual space
- space time
- virtual humans
- motion model
- cloud computing
- camera motion
- motion patterns
- human motion
- augmented reality
- optical flow
- learning environment
- virtual reality environments
- spatial and temporal
- motion analysis
- human body
- haptic device
- motion capture
- upper body
- motion field
- motion parameters
- motion segmentation
- motion planning
- humanoid robot
- human behavior
- deformable objects
- multi user
- motion tracking
- image processing
- computer graphics
- vision system
- multimedia