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Fostering STEAM through challenge-based learning, robotics, and physical devices: A systematic mapping literature review.

Miguel Á. CondeFrancisco Jesús Rodríguez-SedanoCamino Fernández LlamasJosé GonçalvesJosé LimaFrancisco J. García-Peñalvo
Published in: Comput. Appl. Eng. Educ. (2021)
Keyphrases
  • literature review
  • learning algorithm
  • online learning
  • motor control
  • mobile devices
  • learning process
  • learning styles
  • concept maps
  • motor skills