Strong Thinning and Polyhedrization of the Surface of a Voxel Object.
Jasmine BurguetRémy MalgouyresPublished in: DGCI (2000)
Keyphrases
- d objects
- three dimensional
- surface points
- real objects
- curved surfaces
- surface skeleton
- object model
- distance transform
- moving objects
- surface patches
- viewing angle
- complex objects
- surface shape
- surface features
- surface geometry
- normal vectors
- shape reconstruction
- thinning algorithm
- surface representation
- topology preservation
- high curvature
- object reconstruction
- marching cubes
- partial occlusion
- preprocessing
- global shape
- viewpoint
- surface model
- edge detection
- three dimensional objects
- visual hull
- intensity images
- target object
- multi view
- object segmentation
- shape matching