A Limit-Curve Based Soft Finger god-object Algorithm.
Antonio FrisoliEmanuele RuffaldiMassimo BergamascoFederico BarbagliKenneth SalisburyPublished in: HAPTICS (2006)
Keyphrases
- optimization algorithm
- high accuracy
- np hard
- curve fitting
- neural network
- search space
- cost function
- learning algorithm
- detection algorithm
- worst case
- dynamic programming
- expectation maximization
- recognition algorithm
- target object
- computational cost
- optimal solution
- simulated annealing
- segmentation algorithm
- decision trees
- matching algorithm
- b spline
- object model
- k means