It's Good to Explore: Investigating Silver Pathways and the Role of Frustration During Game-Based Learning.
Nidhi NasiarAndres F. ZambranoJaclyn OcumpaughStephen HuttAlexis GoslenJonathan P. RoweJames C. LesterNathan L. HendersonEric N. WiebeKristy Elizabeth BoyerBradford W. MottPublished in: AIED (Posters/Late Breaking Results/...) (2023)
Keyphrases
- game based learning
- game design
- hong kong
- digital game based learning
- educational games
- mobile learning
- video games
- game playing
- game based learning environment
- learning environment
- game play
- students learning
- virtual world
- learning outcomes
- digital games
- learning process
- online game
- games based learning
- databases
- learning processes
- empirical evidence
- online learning
- chinese language
- active learning
- e learning
- real world