Teaching Humanoids to Imitate 'Shapes' of Movements.
Vishwanathan MohanGiorgio MettaJacopo ZenzeriPietro MorassoPublished in: ICANN (2) (2010)
Keyphrases
- shape analysis
- learning environment
- distance learning
- web based learning
- learning systems
- higher education
- shape descriptors
- shape recognition
- problem based learning
- university level
- shape matching
- computer programming
- educational technology
- geometric shapes
- e learning
- computer science education
- shape representation
- shape prior
- learning process
- hong kong
- science education
- programming course
- teaching methods
- shape retrieval
- computer technology
- shape description
- effective learning
- middle school students
- shape model