Can a Social Robot Stimulate Science Curiosity in Classrooms?
Masahiro ShiomiTakayuki KandaIris K. HowleyKotaro HayashiNorihiro HagitaPublished in: Int. J. Soc. Robotics (2015)
Keyphrases
- middle school
- learning sciences
- learning environment
- data mining
- artificial intelligence
- science curriculum
- longitudinal study
- neural network
- computer science
- computer technology
- science classroom
- machine learning
- science learning
- learning analytics
- classroom activities
- science education
- sixth grade
- engaging students
- computer assisted language learning
- information science
- real time
- video games
- genetic algorithm
- data sets