Electromyography-Based Decoding of Dexterous, In-Hand Manipulation of Objects: Comparing Task Execution in Real World and Virtual Reality.
Yongje KwonAnany DwivediAndrew J. McDaidMinas V. LiarokapisPublished in: IEEE Access (2021)
Keyphrases
- virtual reality
- real world
- virtual environment
- haptic feedback
- computer graphics
- virtual world
- human hand
- computer animation
- three dimensional
- augmented reality
- force feedback
- virtual reality technology
- virtual museum
- interactive virtual
- complex scenes
- photorealistic
- object manipulation
- virtual objects
- virtual reality environments
- virtual training
- tangible user interface
- computer generated forces
- virtual humans
- virtual space
- virtual laboratory
- range images
- multi view
- d objects
- moving objects
- digital libraries
- computer vision
- data mining