Pursuit-evasion games in the presence of a line segment obstacle.
Dave W. OylerPierre T. KabambaAnouck R. GirardPublished in: CDC (2014)
Keyphrases
- line segments
- pursuit evasion
- hough transform
- digital pictures
- straight line
- mobile robot
- endpoints
- game theory
- line detection
- computer games
- educational games
- nash equilibrium
- nash equilibria
- perspective images
- game development
- circular arcs
- coalitional games
- game theoretic
- game design
- geometric primitives
- intersection points
- game playing
- perfect information
- digital games
- aerial images
- video games
- edge detection