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On-line simultaneous learning and recognition of everyday activities from virtual reality performances.
Tamas Bates
Karinne Ramirez-Amaro
Tetsunari Inamura
Gordon Cheng
Published in:
IROS (2017)
Keyphrases
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virtual reality
virtual environment
computer graphics
recognition rate
online learning
augmented reality
learning algorithm
pattern recognition
learning scenarios
image processing
learning process
virtual world
human activities
multi user
virtual humans
virtual training