BEHAVIOR: Benchmark for Everyday Household Activities in Virtual, Interactive, and Ecological Environments.
Sanjana SrivastavaChengshu LiMichael LingelbachRoberto Martín-MartínFei XiaKent VainioZheng LianCem GokmenShyamal BuchC. Karen LiuSilvio SavareseHyowon GweonJiajun WuLi Fei-FeiPublished in: CoRR (2021)
Keyphrases
- immersive environments
- virtual reality
- mixed reality
- real world
- interactive systems
- virtual world
- virtual environment
- augmented reality
- autonomous robots
- computer graphics
- human activities
- virtual characters
- virtual space
- daily life
- physical objects
- activity recognition
- everyday life
- virtual humans
- physical space
- computer vision
- physical environment
- cognitive skills
- eca rules
- real time
- behavior patterns
- virtual teams
- ubiquitous computing
- human behavior
- robotic systems
- user friendly
- sensor data
- user interaction
- wide variety