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GamiTool: Supporting Instructors in the Gamification of MOOCs.

Alejandro Ortega-ArranzJuan I. Asensio-PérezAlejandra Martínez-MonésMiguel L. Bote-LorenzoHector Ortega-ArranzMarco Kalz
Published in: IEEE Access (2022)
Keyphrases
  • online course
  • e learning
  • user experience
  • decision trees
  • learning outcomes
  • online learning
  • knowledge base
  • learning process