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The Best Distribution for a Parallel OpenGL 3D Engine with Texture Caches.
Alexis Vartanian
Jean-Luc Béchennec
Nathalie Drach-Temam
Published in:
HPCA (2000)
Keyphrases
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texture mapping
parallel processing
probability distribution
gray level
texture features
texture images
texture segmentation
feature extraction
d objects
texture synthesis
parallel implementation
texture information
feature distributions
texture analysis
texture classification
massively parallel