Eye contact with a virtual character using a vision-based head tracker.
M. L. YuanGim Guan ChuaFarzam FarbizSusanto RahardjaPublished in: ISCIS (2010)
Keyphrases
- eye contact
- virtual characters
- gaze detection
- gaze direction
- head movements
- eye gaze
- virtual environment
- video teleconferencing
- eye tracking
- facial expressions
- social interaction
- human computer interaction
- video streams
- eye movements
- particle filter
- visual tracking
- video conferencing
- reference points
- serious games
- mean shift
- cognitive architecture
- emotional state
- daily life
- object tracking
- image sequences
- appearance model
- computer vision
- humanoid robot
- robust tracking
- virtual camera
- virtual humans
- social networks
- vision system
- social media