Articulated mesh animation from multi-view silhouettes.
Daniel VlasicIlya BaranWojciech MatusikJovan PopovicPublished in: ACM Trans. Graph. (2008)
Keyphrases
- multi view
- visual hull
- articulated objects
- motion capture
- single view
- d objects
- multiple views
- three dimensional
- human body
- depth map
- view dependent
- camera calibration
- d mesh
- multiple cameras
- photometric stereo
- multi view stereo
- surface reconstruction
- camera parameters
- implicit surfaces
- range images
- motion capture data
- semi supervised
- view synthesis
- markerless
- multi view reconstruction
- body parts
- multi view images
- motion tracking
- video sequences
- computer graphics
- free viewpoint
- computer vision
- depth information