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Procrastination and Gaming in an Online Homework System of an Inverted CS1.

Jaemarie SolystTrisha ThakurMadhurima DuttaYuya AsanoAndrew PetersenJoseph Jay Williams
Published in: SIGCSE (2021)
Keyphrases
  • online learning
  • real time
  • database
  • role playing game
  • neural network
  • data mining
  • computer vision
  • e learning
  • virtual environment
  • machine learning
  • digital libraries
  • student learning
  • online environment