Login / Signup
Interactive light source position estimation for augmented reality with an RGB-D camera.
Bastiaan J. Boom
Sergio Orts-Escolano
Xi Ning
Steven McDonagh
Peter Sandilands
Robert B. Fisher
Published in:
Comput. Animat. Virtual Worlds (2017)
Keyphrases
</>
augmented reality
light source
virtual reality
shape from shading
single image
photometric stereo
illumination conditions
real objects
surface normals
lighting conditions
human computer interaction
computer graphics
hand held
real scenes
computer vision
depth information
virtual environment