Improving Stealth Assessment in Game-based Learning with LSTM-based Analytics.
Bita AkramWookhee MinEric N. WiebeBradford W. MottKristy Elizabeth BoyerJames C. LesterPublished in: EDM (2018)
Keyphrases
- game based learning
- game design
- hong kong
- educational games
- digital game based learning
- peer assessment
- learning environment
- data mining
- video games
- mobile learning
- recurrent neural networks
- learning outcomes
- game based learning environment
- virtual world
- learning analytics
- learning process
- game playing
- game play
- learning processes
- technology enhanced learning
- digital games
- online game
- serious games
- learning tools
- reinforcement learning
- information technology
- case study
- learning activities
- students learning
- chinese language
- elementary school students