Geometry-based triangulation of trimmed NURBS surfaces.
Les A. PieglWayne TillerPublished in: Comput. Aided Des. (1998)
Keyphrases
- range data
- three dimensional
- geometric modeling
- mesh generation
- geometric models
- surface representation
- b spline
- surface matching
- surface geometry
- texture mapping
- surface reconstruction
- geometric features
- geometric primitives
- free form
- geometric structure
- range images
- computer graphics
- reflectance properties
- d objects
- cad cam
- finding corresponding points
- curved surfaces
- geometric constraints
- light source
- deformable models
- single image
- photometric properties
- viewpoint