Head-tracked off-axis perspective projection improves gaze readability of 3D virtual avatars.
Tamas BatesJens KoberMichael GiengerPublished in: SIGGRAPH Asia Technical Briefs (2018)
Keyphrases
- perspective projection
- virtual environment
- virtual world
- virtual reality
- single view
- eye gaze
- gaze direction
- shape from shading
- real time
- affine camera
- eye tracking
- head movements
- velocity field
- affine projection
- image sequences
- eye movements
- eye tracker
- image coordinates
- augmented reality
- aspect ratio
- orthographic projection
- multi view
- vanishing points