Adding Active Learning to LWR for Ping-Pong Playing Robot.
Yanlong HuangDe XuMin TanHu SuPublished in: IEEE Trans. Control. Syst. Technol. (2013)
Keyphrases
- ping pong
- active learning
- mobile robot
- human robot interaction
- robotic systems
- machine learning
- robot navigation
- random sampling
- humanoid robot
- path planning
- semi supervised
- vision system
- selective sampling
- learning strategies
- transfer learning
- obstacle avoidance
- multi robot
- robot manipulators
- position and orientation
- human robot
- visual servoing
- robot control
- service robots
- robot programming
- computer games
- experimental platform
- real time
- goal directed
- learning process
- relevance feedback
- robot arm
- decision trees
- batch mode
- autonomous robots
- search and rescue
- manipulation tasks
- simulated robot
- semi supervised learning
- robot moves
- labeled data