Progressive light volume for interactive volumetric illumination.
Ning LiuDengming ZhuZhaoqi WangYi WeiMin ShiPublished in: Comput. Animat. Virtual Worlds (2016)
Keyphrases
- light intensity
- three dimensional
- realistic rendering
- single image
- illumination conditions
- user interaction
- ambient illumination
- realistic image synthesis
- white light
- lighting conditions
- imaging conditions
- light transport
- active illumination
- range data
- computer graphics
- illumination invariant
- volume data
- viewing angle
- object surface
- ambient light
- virtual reality