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Unified GPU voxel collision detection for mobile manipulation planning.
Andreas Hermann
Florian Drews
Joerg Bauer
Sebastian Klemm
Arne Roennau
Rüdiger Dillmann
Published in:
IROS (2014)
Keyphrases
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collision detection
virtual environment
computer graphics
deformable objects
real time
three dimensional
rigid body
computer vision
bounding box
image processing
video sequences
ground truth
motion estimation