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The effect of perspective projection in multi-touch 3D interaction.
Björn Bollensdorff
Uwe Hahne
Marc Alexa
Published in:
Graphics Interface (2012)
Keyphrases
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multi touch
perspective projection
shape from shading
single view
multi user
hardware and software
digital signage
multi channel
social learning
velocity field
vanishing points
low cost
single user
viewpoint
light source
multiple views
single image
multi view
aspect ratio
orthographic projection
learning environment