A Scoping Review of Immersive Virtual Reality in STEM Education.
Nikolaos PellasAndreas DengelAthanasios ChristopoulosPublished in: IEEE Trans. Learn. Technol. (2020)
Keyphrases
- virtual reality
- virtual reality technology
- virtual environment
- virtual world
- computer graphics
- virtual laboratory
- computer animation
- role play
- three dimensional
- augmented reality
- interactive virtual
- virtual reality environments
- distance learning
- photorealistic
- multi sensory
- computer interface
- virtual museum
- virtual space
- e learning
- virtual humans
- higher education
- real time
- computer generated forces
- collaborative virtual environments
- visual data mining
- engineering education
- serious games
- range images
- data mining