An investigation of the factors affecting the perception of gamification and game elements.
Mouna DendenAhmed TliliFathi EssalmiMohamed JemniPublished in: ICTA (2017)
Keyphrases
- factors affecting
- game design
- serious games
- game mechanics
- factors influencing
- key factors
- computer games
- video games
- perceived usefulness
- game based learning
- game play
- game theory
- game playing
- user experience
- human perception
- data sets
- educational games
- learning games
- virtual world
- optimal strategy
- learning tools
- design process