Depth map up-sampling with fractal dimension and texture-depth boundary consistencies.
Meiqin LiuYao ZhaoJie LiangChunyu LinHuihui BaiChao YaoPublished in: Neurocomputing (2017)
Keyphrases
- depth map
- fractal dimension
- texture analysis
- object boundaries
- depth values
- depth information
- fractal dimensions
- real scenes
- multi view
- texture classification
- fractal analysis
- d scene
- depth estimation
- stereo matching
- depth image based rendering
- input image
- texture features
- three dimensional
- box counting
- gray level
- high quality
- texture segmentation
- image sequences
- gabor filters
- multiresolution
- super resolution
- local binary pattern
- feature extraction
- depth images
- view synthesis
- stereo pair
- image analysis
- high resolution
- texture descriptors
- co occurrence
- time of flight
- depth cues
- low resolution
- free viewpoint
- input data
- optical flow
- stereo images
- virtual view
- depth data
- image based rendering
- surface normals
- data sets
- image processing