Robust Player Plan Recognition in Digital Games with Multi-Task Multi-Label Learning.
Alex GoslenDan CarpenterJonathan P. RoweRoger AzevedoJames C. LesterPublished in: AIIDE (2022)
Keyphrases
- plan recognition
- multi task
- multi label learning
- digital games
- game play
- learning tasks
- multi task learning
- multi label
- feature selection
- multi class
- learning problems
- game based learning
- transfer learning
- computer games
- base learners
- k nearest neighbor
- probabilistic model
- information gain
- game design
- information extraction
- learning process
- pairwise
- collective classification
- learning environment