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Texture map based sound synthesis in rigid-body simulations.
Kimiko O. Schmidt
John David N. Dionisio
Published in:
SIGGRAPH Posters (2008)
Keyphrases
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rigid body
texture map
texture mapping
photorealistic
head tracking
motion parameters
specular highlights
surface model
motion cues
specular reflection
object surface
d mesh
point cloud
virtual reality
d objects
image segmentation
point correspondences
surface properties
three dimensional